Hysteria

 
 

Can you escape the madness?

A horror based exploration/stealth game, play as Gray, a woman who mysteriously wakes up in a mansion. With a murderous doctor running around the mansion, the only thing she can do is run. You must guide her to safety, navigating the mansion in the hopes to find a way out.

Created using Unity 3D and coded in C#. The group I worked with used a variety of skills in order to make a game with excellent design and great atmosphere. The include include animation, 3D modelling, basic AI implementation, level design, and much more.

Hysteria is my final project for my computer science 106 course at the University of Saskatchewan. I worked with a group of four other class mates and each of us had our own roles in the project. I was the game designer, responsible for creating interesting and functional levels and gameplay. My first venture into making 3D games, it was tough but a great learning experience.