Work Experience
Centre for Continuing Education, University of Regina, Remote
Instructional Technology Developer
April 2023 - Present
Planning, designing, and creating new features for UR Courses
Testing, customization, and implementation of features and plugins, using standard web development languages (PHP, HTML, CSS, JavaScript, etc)
Applying bug and code fixes in response to support requests
Shared Spaces, University of Saskatchewan, SASKATOON SK
Research Technician
September 2019 - June 2022
A three-year project of the University of Saskatchewan Art Galleries and Collection exploring how AR can create opportunities for connection through art. Built in Unity.
I was responsible for implementing and testing numerous AR features, such as an image recognition system and interactive objects experience.
Other duties included code review, testing, debugging, database management, creating wireframes, community outreach, and UI design.
Tools used: Unity, phpadmin, AR Foundation, AR Core, Terminal, GitLab, and XCode
Learn more at sharedspaces.usask.ca
Human Computer Interaction Lab, University of Saskatchewan, SASKATOON, SK
Masters Graduate Student
May 2019 - October 2021
I was tasked with designing a games user research project, under the guidance of supervisors Dr. Regan Mandryk and Dr. Cody Philips.
During the project, I designed research games, ran experiments, analyzed data, reported findings and wrote papers, including a thesis
Tools used: Unity, Amazons Mechanical Turk, Jamovi statistical spread sheet, R studio, Overleaf LaTex Editor, GitLab and PyCharm.
Read about my thesis: Comparing Break Types For Spaced Practice in a Platformer Game
Research Assistant
July - August 2018
Assisted professor Dr. Regan Mandryk and PhD students with projects and research
Duties included developing, designing and testing research game projects. Literature review and proof reading academic papers.
Tools used: Unity and GitLab
Learn more at hci.usask.ca
Digital Research Centre, University of Saskatchewan, SASKATOON, SK
Research Assistant
May - June 2018, March - April 2019
Assisted supervising professor Dr. Jon Bath with projects and research
Projects included animations, digital research, app development and writing AR Unity tutorials
Tools used: Unity, XCode and Android Studio
Learn more about the research and projects at pdba.usask.ca
Melcher Media and Design, REGINA SK
Intern - Game Developer
May - August 2017
Worked independently and in small groups as a game developer on various projects
Projects included Mobile Unity apps and Microsoft Hololens apps
Tools used: Unity, MonoDevelop, AR Toolkit and Visual Studio